Calibrate touch from serial logs: invert physical X axis.
Bottom LVGL buttons were mapped to the top; add on-screen logic coordinate debug. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -5,3 +5,4 @@
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void ui_create();
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void ui_update(const SdCardInfo &info);
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void ui_refresh_audio_buttons();
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void ui_set_touch_debug(int16_t lx, int16_t ly, bool down);
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