Files
inmp441recondtest/lib/CYD28_Touchscreen/CYD28_TouchscreenR.h
DESKTOP-PUHFO60\dsx2016 024fcd8628 Fix CYD touch with SoftSPI bitbang + RNT coords.
Use hexeguitar CYD28 SoftSPI (frees VSPI for SD), Random Nerd Tutorials
240x320 feed for LVGL ROTATION_270, and direct UI hit-test for REC/PLAY.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-27 21:51:44 +08:00

87 lines
3.0 KiB
C++

/* Touchscreen library for XPT2046 Touch Controller Chip
* Copyright (c) 2015, Paul Stoffregen, paul@pjrc.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
* ----------------------- CYD28 (2.8" cheap yellow display) version --------------------------
* using software bit banged SPI and fixed GPIOs + manual calibration
* 08.2023 - Piotr Zapart www.hexefx.com
*
*/
#ifndef _CYD28_TOUCHSCREENR_H_
#define _CYD28_TOUCHSCREENR_H_
#include <Arduino.h>
#define CYD28_TouchR_Z_THRESH 300
#define CYD28_TouchR_Z_THRES_INT 75
#define CYD28_TouchR_IRQ 36
#define CYD28_TouchR_MOSI 32
#define CYD28_TouchR_MISO 39
#define CYD28_TouchR_CLK 25
#define CYD28_TouchR_CS 33
// CALIBRAION VALUES
#define CYD28_TouchR_CAL_XMIN 185
#define CYD28_TouchR_CAL_XMAX 3700
#define CYD28_TouchR_CAL_YMIN 280
#define CYD28_TouchR_CAL_YMAX 3850
class CYD28_TS_Point {
public:
CYD28_TS_Point(void) : x(0), y(0), z(0) {}
CYD28_TS_Point(int16_t x, int16_t y, int16_t z) : x(x), y(y), z(z) {}
bool operator==(CYD28_TS_Point p) { return ((p.x == x) && (p.y == y) && (p.z == z)); }
bool operator!=(CYD28_TS_Point p) { return ((p.x != x) || (p.y != y) || (p.z != z)); }
int16_t x, y, z;
};
class CYD28_TouchR {
public:
constexpr CYD28_TouchR(int32_t w, int32_t h)
: _delay(20), sizeX_px(w), sizeY_px(h){ }
bool begin();
CYD28_TS_Point getPointScaled();
CYD28_TS_Point getPointRaw();
bool touched();
void readData(uint16_t *x, uint16_t *y, uint8_t *z);
void setRotation(uint8_t n) { rotation = n % 4; }
void setThreshold(uint16_t th) { threshold = th;}
volatile bool isrWake=true;
private:
void update();
uint8_t transfer(uint8_t);
uint16_t transfer16(uint16_t data);
void wait(uint_fast8_t del);
void convertRawXY(int16_t *x, int16_t *y);
uint8_t rotation=1;
int16_t xraw=0, yraw=0, zraw=0;
uint16_t threshold = CYD28_TouchR_Z_THRESH;
uint32_t msraw=0x80000000;
uint8_t _delay;
const int32_t sizeX_px;
const int32_t sizeY_px;
};
#endif